Deepwoods Deepwoods Saga Book 1 eBook Honor Raconteur Christa Triumph Katie Griffin
Download As PDF : Deepwoods Deepwoods Saga Book 1 eBook Honor Raconteur Christa Triumph Katie Griffin
Deepwoods Deepwoods Saga Book 1 eBook Honor Raconteur Christa Triumph Katie Griffin
Reader thoughts:The guilds are interesting because there are no governments (that I can tell). This makes for a patchwork feel to the cities and countryside. Oh, and it seemed there were a bunch of islands separated by oceans but connected by miles-long, ancient bridges. This world also has pathfinders (who can basically teleport but only along special roads).
Basically, nobody trusts each other, and your whole family/country/guild might only be the size of one or two dozen people. Everybody is either somebody to trade with, or they're your enemy.
Then you have Siobhan. She leads her own guild. They travel everywhere, trade with everyone, talk with everyone, and trust everyone. She takes in strays of every kind, and she's quicker to make allies than enemies. She and her guild are completely loyal to each other, even when they act a bit reckless and get into yet another tavern brawl.
No, this doesn't sound exciting per se, but it is interesting. The plot in this book is slow only because it does have as many fights and assassins and explosions as it could have had if it didn't focus so much on the "trust, loyalty, redemption" side of things. Yet, a book needs that side, too. A book full of explosions can seem slow to me if it never delves into the deeper feelings/motivations of its MCs.
I'll probably read the next ones, but maybe when the audiobooks come out.
Writer thoughts:
At first, there were too many characters. It took a while to sort them out, and I'm still not sure about the differences between them all. I think there were only 9 or 10 members of Deepwoods, but I kept thinking of them as "Siobhan, the new guy, the big guy, and everyone else."
HR made them all unique. They had interesting back stories, and readers were introduced to them one or two at a time. However, it just didn't seem important to keep them all straight.
Tags : Deepwoods (Deepwoods Saga Book 1) - Kindle edition by Honor Raconteur, Christa Triumph, Katie Griffin. Download it once and read it on your Kindle device, PC, phones or tablets. Use features like bookmarks, note taking and highlighting while reading Deepwoods (Deepwoods Saga Book 1).,ebook,Honor Raconteur, Christa Triumph, Katie Griffin,Deepwoods (Deepwoods Saga Book 1),Raconteur House,Fiction Action & Adventure,Fiction Fantasy General
Deepwoods Deepwoods Saga Book 1 eBook Honor Raconteur Christa Triumph Katie Griffin Reviews
Slow going and mostly about outlining all the characters. The action is a bit light weight but the book flows nicely and is well written and easy to read. Promising start to what could be a great series of books and adventures. Highly recommended for anyone who loves fantasy/adventure and is prepared to be introduced slowly to a great bunch of characters.
I have enjoyed nearly all of the universes/stories that the author has created. I began reading this book with a bit of trepidation—would I relish the new story/universe as much as her past works? After a mildly slow start (guess it takes some time to develop background for a brand new universe) the answer to the question was a resounding YES. Looking forward to the continuation of this and the other series.
Perhaps I'm just biased, but so far I've enjoyed everything Honor Raconteur writes. I wasn't certain I'd like this series since it's hard to compare anything to the Advent Mage series, but I was pleased with the development of the story and characters of this series. Each character's personality unfolds as the story progresses, thus not spending too much time in the beginning on character development.
Definitely a worthwhile read!
This book would have been vastly improved by putting action into it, but the author always skipped over it, left the mystery unsolved, arrived after something had just happened...which made the book a very slow read. However, I did like the theme of acceptance and the general plot, it just needed to be a lot tighter and move a lot faster. A good first novel, but needed a lot more polish.
...done and enjoyed. I really like Siobhan and her crew. The story is very whimsical—almost wishful thinking to be blunt—and full of love, acceptance, healing, genuine friendship, and several other utopian ideas which don’t exist very many places except in our dreams. The action is worth the fun and the arc remains true. Honor is a great writer.
Love the characters. The characters' backgrounds felt a bit rushed (i.e. were all told immediately with or without being asked) and so I kinda lost some of the satisfaction I usually feel when getting to know and love characters, but this is acceptable because the story is very fast paced and if the characters weren't explained so quickly in the beginning, then the story would have lost out on some of it's humor due to our lack of understanding the characters. This book is a good intro book to the Deepwoods saga as it makes the beginning conflict lead to a more larger, twisted problem that will inevitably affect the main characters, no matter how small of a role they are supposed to play in their society.It has a nice end where it allows the group to at least going home, but still has me hyped up for the next book with the idea that the mystery is still unsolved.
Although all of the other characters are wonderfully filled with life, I still can't help but feel that Hammon still lacks something. Not only that, we still do not know much about his actual character other than he's a good fighter, a nice guy, and his background, but he still doesn't feel really real. All of his dealings in the book seem more like a way to slowly introduce the other members of the guild to us rather than himself, but I guess it's only to be expected as he is supposed to be new to the guild. I have high hopes in the upcoming books for the author to show more of his character. Loved Rune though, he's so cute! I can't help but feel that he's like a puppy that's besotted with Siobhan. One last thing, I love that after every few chapters or so, we see illustrations the characters. Not the best art but still loving the effort and even the idea of putting the drawings of the characters into the book. Usually the only way I can picture how some characters look like is through the front covers! It makes me feel an attachment to a character (what with the idea that i know how they actually look like and can picture their actual movements) and allows me to anticipated the next few chapters in guessing who will appear next. Overall message, I LOVED Deepwoods!
Reader thoughts
The guilds are interesting because there are no governments (that I can tell). This makes for a patchwork feel to the cities and countryside. Oh, and it seemed there were a bunch of islands separated by oceans but connected by miles-long, ancient bridges. This world also has pathfinders (who can basically teleport but only along special roads).
Basically, nobody trusts each other, and your whole family/country/guild might only be the size of one or two dozen people. Everybody is either somebody to trade with, or they're your enemy.
Then you have Siobhan. She leads her own guild. They travel everywhere, trade with everyone, talk with everyone, and trust everyone. She takes in strays of every kind, and she's quicker to make allies than enemies. She and her guild are completely loyal to each other, even when they act a bit reckless and get into yet another tavern brawl.
No, this doesn't sound exciting per se, but it is interesting. The plot in this book is slow only because it does have as many fights and assassins and explosions as it could have had if it didn't focus so much on the "trust, loyalty, redemption" side of things. Yet, a book needs that side, too. A book full of explosions can seem slow to me if it never delves into the deeper feelings/motivations of its MCs.
I'll probably read the next ones, but maybe when the audiobooks come out.
Writer thoughts
At first, there were too many characters. It took a while to sort them out, and I'm still not sure about the differences between them all. I think there were only 9 or 10 members of Deepwoods, but I kept thinking of them as "Siobhan, the new guy, the big guy, and everyone else."
HR made them all unique. They had interesting back stories, and readers were introduced to them one or two at a time. However, it just didn't seem important to keep them all straight.
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